Overview: A series of burglaries misses the Sykes household and Mr Brown is the first to point out that they can have nothing worth stealing. Eric counters by saying he has a dog; but when he does buy one his troubles really begin.
Overview: Eric is in his neighbour's black books, an embarassing affair at the golf club guest-night having affected his status. But when Eric reveals his uncle's identity Mr Brown attitude suddenly changes.
Overview: When Eric takes up walking he soon begins to think big. Mr Brown is not easily convinced of his abilities, so Eric decides to walk to Brighton.
Overview: Amanda, aged ten, arrives to stay for a weekend. Painfully recalling her sister's love of practical jokes Eric can't believe she's as innocent as she looks.
Overview: Mr Brown is persuaded to lend his new boat to Eric, who finds navigation harder than talking about the South China Seas.
Overview: Eric and Hattie are visted by a stranger who has returned to honour a childhood promise.
Overview: The local football team needs a referee - kindly but firm, worthy of respect. They choose Eric.
Overview: Eric abandons domestic chores to join Hattie at the local factory.
Overview: As Eric takes out the rubbish to the dustbin a gust of wind distributes it on to Mr Brown's footpath.
Overview: Eric and Hattie are alarmed to find that they have a mouse in the house. Eric tries several ways of getting rid of it but none succeed and he has to call in the big guns.
Overview: After being bitten by a dog Eric consults his doctor and is suddenly afflicted by a less easily treated malady.
Overview: When Hattie advertises for some eligible bachelors Eric realises that without her his life would be difficult.
Overview: Hattie gets a kitten and Eric ends up looking for tiddles on a roof belonging to Major Crombie-Crombie - who hates cats.
Overview: Eric and Hattie, after a holiday in Scotland with Mr Brown, speed home on the Glasgow night sleeper and end up in Darlington.
Overview: Mr Brown has the decorators in and decides to stay next door with Eric and Hattie.
Overview: Eric buys a transport cafe, turns it into a smart roadhouse and loses customers. To do well Eric must makes things more earthy.