Overview: When Yasako and Kyoko's virtual pet dog, Densuke, goes missing, Yasako procures the assistance of a detective.
Overview: Yasako and Fumie ask Yasako's grandmother to cure Densuke of his potentially fatal illness. In return, Yasako must agree to an interesting, and dangerous, bargain.
Overview: With Densuke back, the Mojos drop him off with Isako. After freeing him from the illegal, Isako makes an enormous mistake in trying to unlock the virtual being.
Overview: A battle breaks out at school! During the commotion, Fumie steals a mysterious piece of data from Amasawa.
Overview: The Hackers' Club goes on a metabug expedition over the fringes of surrounding cyberspace lead by Isako.
Overview: Yasako and Fumie begin an investigation into Haraken and Searchmaton. Under pressure, Haraken reveals something huge to Yasako and Fumie.
Overview: Isako once again summons an illegal with the help of the Daikoku Hackers. With Yasako and Fumie working on an unrelated case, will the virus take over?
Overview: Isako hatches a risky plan, and Daichi's newly rekindled friendship with Fumie may suffer as a result.
Overview: The kids spend a dark and stormy night telling ghost stories and playing spooky games at school. Meanwhile, Haraken has an interesting other worldly experience.
Overview: Following clues left by Haraken's former research partner, Haraken, Fumie, and Yasako search for any new leads.
Overview: Daichi's plan to acquire metabugs via a fish-type illegal doesn't go as planned and may endanger everyone in the virtual vicinity.
Overview: Yasako finds a race of microscopic illegals growing on their faces that are on the brink of destruction. Can Yasako figure out a way to save them?
Overview: A docile illegal follows the kids on a hazardous journey through the city, driven to find more of its kind.
Overview: Akira, Fumie's little brother, recalls the events thus far from his own perspective. Later, Haraken is warned by Nekome to stop investigating.
Overview: Yasako searches for the place she met 4423. Afterward, she deduces that the place was a virtual space that was deleted.
Overview: Haraken and Fumie discover early accounts from previous denno users. Later, Yasako visits her comatose brother.
Overview: Haraken asks Isako to take him to the so-called "other world" in an effort to see if Kanna Ashihara still exists.
Overview: Haraken barely makes it back through Isako's gateway. Tamako, fearing for his life, takes his glasses away. Meanwhile, trouble begins as a space appears behind Megabaa's shop.
Overview: With Kyoko on the "other side", Fumie and Yasako get help from Densuke to help guide Kyoko's denno body back to her real one.
Overview: Haraken uses Kanna's glasses to sneak to the "other side." Yasako also enters with the help is Isako and Tamako.
Overview: Megamass is doing research on the "other side" and the effects of the den-noh coil. Isako finds herself drawn into it.
Overview: Yasako and Isako are running from Megamass. While hiding, they discover that Densuke might be able to open a stable portal.
Overview: For various reasons, Nekome wants to join her brother on the other side, and the only way is to somehow convince Densuke to help.
Overview: The events surrounding Isako frighten the other parents. In an effort to keep their children safe, they confiscate their glasses, but at what cost?
Overview: Desperate to save Isako, Yasako finds a pair of glasses that belonged to her grandfather and uses them to travel to the other side.
Overview: Yasako comes face to face with the true nature of the Coil Domain and Michiko. Even with the support of her friends, can she save Isako?