Overview: A trainee manager, Mr Christian, joins Trippers team. Tripper and Christian have to deal with The Grazer who eats, drinks and sleeps in the store.
Overview: It is German week at the store bringing the stereotypes to the surface. Alf turns sixty and Tripper decides Alf should retire and Tripper sets a trap to capture a blackmailer.
Overview: Tripper arranges a bingo game in the store, with the winner getting to do a free shop. A young boy, dressed as a cowboy, loses his mother in the store.
Overview: Tripper drives for more efficiency, taking advice from the staff which is not the wisest of moves. A leak in the stock room causes further problems.
Overview: The store burglar alarm keeps going off randomly and Tripper welcomes the millionth customer.
Overview: A VAT audit is due for Tripper and he has to prepare his accounts, with Tripper having to hide the purchase of water bath. The audit is cut short due to a bomb.