Overview: Batman and the Blue Beetle attempt to stop an asteroid but end up on a distant planet fighting Kanjar Ro.
Overview: When Gorilla Grodd creates a machine that will turn humans into primates, it's up to Batman and Plastic Man to save the day.
Overview: Batman investigates seismic activity and pays a visit to Aquaman, who is unaware that his brother Orm is conspiring with Black Manta to conquer Atlantis.
Overview: After taking care of Sportsmaster with the Blue Beetle, Batman teams up with Red Tornado in order to stop the villain Fun Haus from ruining Christmas.
Overview: After teaming up with Guy Gardner, Batman travels into the past with Green Arrow to stop Morgaine Le Fay from conquering Camelot.
Overview: Batman and Wildcat face off against a trio of super-powered teenagers who are attacking symbols of consumerism.
Overview: Batman teams up with Deadman to take down Gentleman Ghost.
Overview: The Blue Beetle is determined to learn the fate of his predecessor, Ted Kord.
Overview: Atom and Aquaman shrink down and enter Batman's body in order to help him fight off a chemical infection.
Overview: Batman helps Guy Gardner and the remnants of the Green Lantern Corps fight against a would-be galactic conqueror.
Overview: When three of his former classmates kill their former martial arts teacher, Batman enlists the help of fellow student Bronze Tiger to stop them from stealing the powerful Wudang Totem that the elderly sensei was guarding.
Overview: The Red Hood, a hero from an alternate dimension, enlists the Dark Knight's help against the Injustice Syndicate, a team of supervillains who are doppelgangers of Batman's friends back home.
Overview: After his evil counterpart from an alternate dimension undertakes a crime spree disguised as him, Batman finds help from an unexpected ally.
Overview: A melancholy Aquaman accompanies Batman to the planet Rann, where they aid Adam Strange in his fight against the Gordanians.
Overview: Magically transported to 19th century London, Batman aids Etrigan the Demon and Sherlock Holmes in battling Gentleman Jim Craddock, the future Gentleman Ghost.
Overview: While on the trail of mobsters Babyface and Mrs. Manface, Blue Beetle develops a crush on the sultry Huntress.
Overview: Batman gets the unwelcome aid of the profit-seeking Booster Gold in his efforts to stop Kru'll the Eternal.
Overview: Crazy Quilt is blinded by a young Robin. Years later, he comes to Blüdhaven looking for revenge.
Overview: Batman finds himself idolized by a powerful being from the fifth dimension.
Overview: The robotic superhero Red Tornado builds a "son" named Tornado Champion, but Batman's concerns are realized when the new robot turns itself into a villain named Tornado Tyrant.
Overview: Plucked from time by Mongul, Jonah Hex brings Batman to Warworld to fight in gladiatorial competitions.
Overview: Batman pursues Gorilla Grodd into the future, where he enlists Kamandi's help against Grodd and his ape army.
Overview: Hawk & Dove help Batman stop an intergalactic war. Later, Batman and OMAC team up to stop an attack by Shrapnel.
Overview: The Music Meister uses his ability to control minds in an effort to take over the world.
Overview: Batman and Green Arrow team up to retrieve a pair of statues stolen by Catwoman. Later, Batman tries to free the Outsiders from one of Psycho Pirate's machines.
Overview: After a battle with Two-Face, Batman and Dr. Fate must deal with Equinox who is attempting to replace both the Lords of Order and the Lords of Chaos.