Overview: Bloo sees a sci-fi movie about extraterrestrials that look like Cheese, so he thinks that Cheese is a brain-sucking alien.
Overview: Eduardo finds a $100 bill on the ground at a swap meet, which triggers greed at the Foster house.
Overview: Bloo's plan to hurry to the county fair backfires when a shortcut with Madame Foster turns into a trip to the fabric store.
Overview: Bloo decides to move into a nursing home after an enjoyable visit there.
Overview: Bloo entertains Mac with an action-packed story.
Overview: Bloo creates the greatest rock act ever when some Imaginary Friends start a garage band and won't let him in.
Overview: Bloo wants to grow up because he thinks Mac is engaged.
Overview: Bloo feels torn between Mac and a new student, who is the heir to a paddleball franchise.
Overview: Tickets won in a radio contest cause a rift between Mac, Bloo and Frankie.
Overview: A prank gone wrong has Bloo trying to outrun an army of zombies.
Overview: Eduardo must cover his tracks after telling the nursery residents fibs that could catch up to him.
Overview: The gang gets locked out of the house by a new security system, so Peas must discover how to open the door.
Overview: A plan to mellow out Mr. Herriman backfires when conditions at the house quickly deteriorate.