Overview: Ignatz Mouse and Kolin Kelly have their hands full trying to out-build Krazy. No matter what improvement Kelly puts on his new pre-fab house, Krazy goes him one better.
Overview: Ignatz tries to use the credit-card system for everything. When he attempts to get instant friends on credit, he learns the limitations of the system.
Overview: It's the kraziest house in Kokonino, and its proud owner, Krazy Kat, has all her friends over to see it...but there's not too much house to see.
Overview: Ignatz dreams he is a brick totin' marshal of the Old West. He has to face arch criminal Brickbats Brannigan in a fight to the finish.
Overview: Ignatz tricks Krazy into an ocean voyage with him to escape Offissa Pupp. But the dauntless Pupp stows away.
Overview: If Ignatz Mouse is arrested for brick throwing once more, Offissa Pupp will arrest him for life. Krazy taunts him into the fatal throw.
Overview: Ignatz, Krazy and Pupp trot off to the nearest gym for a workout. Krazy almost kills Ignatz with the way she handles gym equipment.
Overview: Krazy wants to alter Mount Rushmore to include Ignatz.
Overview: Ignatz barges in on Krazy, Pupp and a local bull in the middle of their picnic. The bull chases Ignatz to the fairgrounds, where they tear through all the rides.
Overview: Ignatz is being interviewed over nationwide TV. Krazy barges in on the show.
Overview: Offissa Pupp convinces the Kokonino Kounty Kouncil that he needs a motorcycle to chase Ignatz.
Overview: Krazy buys a car for Ignatz so he can keep his mind off brick tossing. But Krazy keeps "fixing" the car, so Ignatz can't get to use it.
Overview: Ignatz promises Offissa Pupp he will behave. But he can't resist the temptation of Krazy's mechanical treasure finding worm.
Overview: Offissa Pupp dreams of the days of the pilgrims when kats wore hats, kops were tops, and mice didn't open their mouths... unless they wanted a public dunking at the hands of the law.
Overview: Krazy's Kousin Pierre challenges Ignatz to a duel over Krazy's honor. Ignatz uses bricks while Pierre uses a sword.
Overview: Krazy's cousin from India pays a visit on his flying carpet. Ignatz makes off with the magic rug.
Overview: Ignatz tries to take over Kokinino Kounty with his new found skill...hypnotism.
Overview: Offissa Pupp uses the latest crime fighting techniques to track down Ignatz Mouse. But Ignatz's punishment is the same old jail.
Overview: Ignatz goes on the warpath against Krazy's Indian cousin, Chief Rain-In-The-Puss.
Overview: Ignatz makes a wish, and he and Krazy find themselves on a desert island with Captain Cook and his first mate. Ignatz finds Cook's buried treasure, and has to make a quick decision ...keep the treasure or his life.
Overview: Ignatz gets a quick-freeze-stick from Krazy's South Pole Cousin. Everything it touches turns to ice.
Overview: On the advice of Fifi, her French Cousin, Krazy tries a moonlight ride and togetherness to win Ignatz's love.
Overview: Ignatz has to become King of the Jungle to baby-sit for young Quincy Kwakk Kwakk.
Overview: Ignatz and Offissa Pupp compete to see who can draw more realistically.
Overview: Ignatz plants a family tree so he can see what all his ancestors were like. They all had the same Kat problem.
Overview: Krazy inherits a Scottish castle...delivered to Kokonino Kounty...complete with a Scottish rogue who tries to repossess it.
Overview: Krazy can't convince Ignatz that there really is a Santa Claus. Ignatz finds out the hard way...a trip to the North Pole with Krazy's cousin, Pole Kat.
Overview: At a carnival, Krazy and Ignatz meet Samson Kat, the strong man, who works Ignatz into his act. But the weights are too heavy for the mouse.
Overview: Mountain climbing is Ignatz's new thrill, so Krazy builds him a mountain of his own.
Overview: Krazy thinks Ignatz's trouble is due to his size. She promises to build his up and she does...about ten stories high.
Overview: Kousin Krooked Kat and Ignatz plan to rob the Kokonino Kounty Bank. Krazy foils the plot when she appears at the scene of the krime.
Overview: Krazy takes Ignatz back to prehistoric times to show him an example of the evils of greed.
Overview: The head of Loco Locomotives, Inc., comes down to Kokonino to get his first-hand reaction to his steam locomotive. Ignatz shows him how to really run a train...right off the track and all over the Kounty.
Overview: Ignatz leads Krazy and Offissa Pupp in a madcap chase through a half finished building to avoid arrest on a framed brick tossing charge.
Overview: Ignatz decides to quit the Krazy Kat series and produce his own show. He makes Offissa Pupp the fall guy.
Overview: Krazy was born lucky, and it just drives Ignatz mad that everything she looks at or touches turns to gold, while every-thing he touches turns to...nonsense.
Overview: Pupp, the dauntless kop, is after Ignatz. Krazy tries to aid the fugitive by taking him to the Kokonino Museum to hide among the relics.
Overview: To impress his little kousin, Ixnay Mouse, Ignatz tells his tales of Ignatz the greatest baseball player, and Ignatz the ace airplane pilot.
Overview: Ignatz overhears Professor Weiner Schnitzel telling Pupp to observe sleepwalking delinquents without waking them. Ignatz takes full advantage of the advice by faking sleepwalking.
Overview: Krazy builds a monument to commemorate her love for Ignatz. But Offissa Pupp re-arranges it to show her the real Ignatz.
Overview: Krazy's uncle, the rubber king, left a million dollars for the winning county at the World's Fair. Ignatz judges the fair, and fixes it so Kokonino wins.
Overview: To fill the empty treasury of Kokonino, all the residents agree to turn the county into a tourist attraction...all except Ignatz.
Overview: Pupp and Ignatz race to climb Mt. Never-Rest...the unconquered lump of dirt. First one up gets to be hero and win $5,000.
Overview: C.B. Katz, movie producer, cousin to Krazy Kat, makes Krazy a big time movie star...kasting her with Marlon Mouse.
Overview: Ignatz has a nightmare that Krazy brings him a new painting and while attempting to hang it, wrecks his house.
Overview: Ignatz plans a theatrical career for himself, with Krazy as his assistant. Unwillingly, Krazy upstages Ignatz at every trick.
Overview: To make Krazy fall in love with him, Offissa Pupp gets a magic love potion. But it falls into the wrong gullet.
Overview: Krazy's Southern uncle, Bo'regard, comes to visit Krazy. Ignatz tries to be nice, but he can't help mentioning things that remind Uncle Bo' of the Civil War.
Overview: Krazy turns Ignatz over to her cultured Cousin Percival to teach the mouse some manners.
Overview: Krazy, Ignatz and Offissa Pupp accompany Krazy's kousin Fritzie on a jungle safari. With Fritzie, you must be careful where you step; he's always walking into things.