Overview: Hacker tries to ruin Digit's birthday party, though Digit thinks it's actually for Judge Trudy (since that was how the secret was kept from him).
Overview: Penguins can't fly - or can they? In Cyberspace, on one special night each year, the penguins of Penguia take flight to deliver gifts to young borgs across the virtual universe.
Overview: Hacker destroys 3 boxes covering the Book of Unhappy Endings, and releases the Unhappy Endings. The CyberSquad must return the book by sundown.
Overview: Hacker traps Shari in Merlin's Maze and the kids try to rescue her by using levers to move stone slabs that are surrounding her.
Overview: Hacker captures Dr. Marbles and puts him in a faraway volcano, so it's up to the kids to save him.
Overview: The Cybersquad prepares to compete in Zeus' Mount Olympus games.
Overview: The Cybersquad uses diagrams to get out of a basketball-like game called Jimaya Jam.
Overview: Jackie must be Hacker's partner in a dance competition
Overview: The kids search for patterns in player performance to help defeat Hacker's team of titans.
Overview: Digit and the kids are trapped in a Sphere of Fear by Hacker, so they rely on the relationship between circumference and diameter to locate the codebook they need to unlock the door.