Overview: The Earthlings become involved in a scientist's scheme to build an indestructible android.
Overview: The Earthlings come to the aid of a convicted criminal who has been falsely accused.
Overview: Fitzhugh tries to use his gambling expertise to pick the winners at a local racetrack, but has to enter into a deal with a giant to do so.
Overview: The Earthlings must play a game of real-life chess with a demented giant industrialist.
Overview: Steve is turned into a raving paranoid by exposure to mushroom spores, and cuts a deal with Inspector Kobick to betray his crewmates.
Overview: The Earthlings aid a giant trumpet player against crooks.
Overview: Valerie is forced to act as a toy ballerina in a giant's scheme to kill his rich uncle.
Overview: When Chipper is injured by a giant dog, Barry and the others must turn to a giant veterinarian and his sadistic son for assistance.
Overview: Fitzhugh is captured by the owner of a wax museum who is involved in a stolen-diamond racket.
Overview: The Spindrift come to the aid of a has-been horror actor but during his comeback movie they find themselves in danger from his enthusiastic director.
Overview: A giant scientist performs cloning experiments on the Earthlings.
Overview: Two time travellers from 5477 come to the Land of the Giants to conquer Earth.
Overview: Barry and Valerie are carried off in a balloon to a distant land ruled by a malevolent dictator.
Overview: Fitzhugh and Steve accidentally return to Earth in a space-time pod but end up in 1900 and must deal with hostile villagers.
Overview: The Earthlings become involved with a superstitious Irish Giant who believes they're leprechauns.
Overview: While working with a helpful Giant scientist, the Earthlings are subjected to radiation which causes strange hallucinations.
Overview: An alien piper, claiming to be the Pied Piper of Hamlin, brings his act to the Land of the Giants.
Overview: The Earthlings become involved in the politics of a secret underground city.
Overview: A friendly Giant has a teleport device that can send the Spindrift crew back to Earth, but the SID use the whole thing as a trap.
Overview: Mark is framed for the murder of two Giants and begins acting suspiciously, turning his crewmates against him.
Overview: The Earthlings become involved in a sabotage scheme to destroy the nearby city.
Overview: A sadistic child unleashes his mechanical toys on the hapless Earthlings.
Overview: The Earthlings aid an injured puppeteer by pretending to be his dancing puppets, but the owner soon suspects they are involved and prepares to capture them for the reward.
Overview: Using a device stolen from time-travelling researchers, Steve and Dan return to the day of the Spindrift's launch and try to alter history and stop the ill-fated flight.
Overview: The Earthlings become involved with twin brothers who are plotting to take over the planet.