Overview: The ninjas are snapped out of their post-hero complacency when Lord Garmadon's son Lloyd shows up and tries to pick up where his father left off.
Overview: Back in training mode with the looming threat of Lloyd and the Hypnobrai, Zane wanders after a Falcon and lands himself in a heap of trouble.
Overview: Lloyd unlocks a second tribe, the Fangpyres, to help him regain control. The ninjas take action when the Fangpyres attack Jay's family's village.
Overview: After the Fangpyres join forces with the Hypnobrai, Lloyd awakens Pythor -- the last remaining snake of the Anacondrai tribe.
Overview: Lloyd moves in and tries to help out but just gets in the way. Pythor awakens the Venomari and the Constrictai, and an all-out snake war breaks out.
Overview: Pythor declares himself the destined leader who'll reawaken The Great Devourer, an ancient beast that can't be killed and will consume all of Ninjago.
Overview: When the four ninjas follow the mysterious falcon into the woods, they stumble upon a hidden workshop where Zane learns the secret about his past.
Overview: Jay and Nya must cut short their first date in Mega-Monster Amusement Park as the Serpentine are on their way to retrieve one of four fang blades.
Overview: The ninjas go undercover as a dance troupe and enter a talent contest in their quest to win the Blade Cup, where one of the fang blades is hidden.
Overview: The ninjas are suspicious when their archenemy Lord Garmadon moves in to help search for his missing son, but they realize they have to work together.
Overview: The ninjas try to infiltrate the Serpentines' inner sanctum and walk into a trap. When Lloyd's rescue mission fails, only Lord Garmadon can help.
Overview: The ninjas hastily journey to the lost city of Ouroboros to try to stop Pythor from awakening The Great Devourer, but it's a race against time.
Overview: Disaster threatens as the ninjas must fight to defeat the all-consuming Great Devourer in a desperate attempt to save Ninjago.