Overview: Teenager Terry McGinnis asks a retired Bruce Wayne for help in the wake of his father's murder.
Overview: Bruce and Terry team up to fight Derek Powers, and Bruce begins mentoring Terry to fill his superhero shoes.
Overview: Terry must deal with a dangerous shape-shifter named Inque, and the experience teaches him that he's not fully prepared to become the next Batman.
Overview: After being pushed around by classmates and by his father, Willie Watt gains the power to take matters into his own hands through a GLM construction robot.
Overview: Mr. Freeze is given a new body by scientists, but it soon breaks down, sending him on a rampage.
Overview: The Terrific Trio, a band of new superheroes, arrive in town and make Batman feel insignificant until he uncovers their true nefarious motives.
Overview: A sound-waves researcher transforms into Shriek, a villain who can control sound, and Batman must thwart his evil plans.
Overview: Terry meets a girl with a buried secret and feels like she's his kindred spirit. Meanwhile, Batman must battle a gang of villains who dress like playing cards.
Overview: A new drug leads student athletes to commit violent crimes, and Bane is the likely drug supplier.
Overview: People begin committing crimes for Spellbinder while under hypnosis, so Batman must figure out a way to unmask this sly villain.
Overview: Inque breaks free and sets out to murder Batman and Bruce.
Overview: An assassin goes after Commissioner Gordon's husband.
Overview: Derek Powers' alter ego Blight is revealed, so his son takes over his corporation and asks Batman to track down his dad, who's on the lam.