Overview: Scooby, Shaggy and Scrappy are kidnapped by aliens who want to observe earth creatures. The trio's antics, as they try to escape, convince the aliens that earth creatures are not worth studying.
Overview: Shaggy, Scooby and Shaggy have a flat tire, they decide to stay in a mansion inhabited by vampires.
Overview: While Shaggy and the dogs are on the job as fortune cookie factory watchmen, they come across a burglar.
Overview: The gang are in Arabia where they meet an evil magician who wants to practice his black magic on the three tourists.
Overview: The gang are visiting the Tibetan Mountains and come across a Cat Man and his gang of evil felines. The Cat Man throws Shaggy, Scooby and Scrappy into the shrinking water fountain reducing them to the size of mice. In their tiny form, the three manage to eventually push the Cat Man into the shrinking water fountain and then escape. Once away from the Cat Man's hideaway the three return to their normal size.
Overview: Shaggy, Scooby and Scrappy mistake a boat for a floating restaurant. Once abord, they realize their mistake and spend the rest of the cruise avoiding an angry first mate who hates stowaways. To escape this dude, they use a broken lifeboat as a water ski.
Overview: The trio are in the Sahara Desert where thy run into a Mummy.
Overview: Scooby and the gang go hang gliding, but get caught up in a wind that sends them into trouble.
Overview: The gang get mistaken for movie stunt men.
Overview: The three take jobs as circus helpers.
Overview: When the gang go fishing, they sail to a deserted island meeting a caveman and other prehistoric creatures.
Overview: A pirate kidnaps Scrappy, and Scooby and Shaggy try their best to rescue him.
Overview: Scooby and the gang are bullfighters.
Overview: The gang visits a ghost town, with ghosts to boot.
Overview: A butterfly hunt turns into a dangerous jungle excursion for Scooby and the gang.
Overview: Scooby has to compete with a strong man at a carnival thanks to Scrappy.
Overview: Scooby, Shaggy and Scrappy are a Swamp Witch's dinner guests....and they're the dinner! One of the few episodes where the Mystery Machine doesn't make an appearance.
Overview: On a Scotland trip, Scooby encounters a Black Knight.
Overview: The gang visit a Wax Museum where the owners wants to add them to his collection.
Overview: Scooby dreams that he and Shaggy are in Wonderland chasing Scrappy as the White Rabbit.
Overview: Scrappy finds out all about his roots on his birthday.
Overview: The gang's Hawaiian trip turns deadly when a Fire God starts terrorizing them.
Overview: Scooby falls in love with a poodle in the Swiss Alps and he proves his love when he saves her from a bear.
Overview: An Ice Monster ruins the gang's gold hunting plans.
Overview: The Colosseum is not a good place for the gang after their near scrapes with lions and warriors.
Overview: The gang's fishing trip ends with them being terrorized by a swamp monster.
Overview: It's Mardi Gra time in New Orleans. The gang would enjoy it more if they weren't chased by a dog hating cook.
Overview: Scooby and the gang visit Mars.
Overview: The gang decides to join a gym to work out their muscles, even if it kills them.
Overview: Shaggy and the dogs visit his ancestral home, unaware that he has a curse of a werewolf.
Overview: A visit to a military base turns into an enlistment for the gang.
Overview: Scooby and the gang are terrorized by cave monsters and various other dangers while visiting Carlsbad Caverns.
Overview: Scooby dreams that he is in Oz.
Overview: The gang meet a real Phantom of the Opera.
Overview: The gang visits a Robot Ranch where the master wants to turn them into robots.
Overview: The FBI wants Scooby, Scrappy and Shaggy for a case.
Overview: A space alien kidnaps and clones the three friends in order to kidnap a local television station.
Overview: The gang faces the wrath of a guard and his tiger when they visit the Taj Mahal.
Overview: Scooby, Shaggy anfd Scrappy get into it with a bunch of tough truckers.