Overview: Fuyuki and Natsumi Hinata are introduced as they wake up to find a mischievous Sgt. Keroro spying on them.
Overview: Fuyuki and Natsumi Hinata are captured and tied up by Keroro; Aki Hinata is introduced.
Overview: Keroro has his own bedroom. Aki tasks Fuyuki with observing Keroro, who is doing his own counter-surveillance.
Overview: Keroro helps clean the house with Natsumi and Aki, an then helps Fuyuki clean up his rather large book collection.
Overview: All 5 members of the Keroro Platoon are reunited, and are tasked with rescuing Fuyuki and Natsumi from a strange alien.
Overview: Saburo uses his VR pen to transform Natsumi into Super-Natsumi, who then battles with the Keroro platoon.
Overview: Fukuki and Natsumi are skipping rope when Koyuki and Dororo appear and join the fun. Tamama and Giroro try too, and Keroro, with Kululu's help, skips rope into space.
Overview: Fukuki wins four tickets to a spa; one for each member of his family with one extra. Koyuki and Momoka fight over which of the two would claim the extra ticket.
Overview: Shin Keroro appears and becomes good friends with Tomosu.
Overview: Tomosu, Fuyuki, Kaneami, Natsumi, Shin Keroro, and Keroro all play a special space game, where they are shrunk down to play as the board pieces.
Overview: Angol Mois and the platoon play a prank on Keroro. Kululu invents stickers that give objects and Keronians a new personality.
Overview: The Keroro Platoon participates in a new training regiment designed to research how Pekoponian children grow up in Kindergarten.
Overview: Between extreme training regiments, the ARMPIT platoon takes care of a Dolphin that has the power to fly.
Overview: Black Star appears and transforms into the entire Keroro platoon. Shin Keroro chases and battles him, but he vows to get his powers.
Overview: Black Star sends a Fake Keroro Platoon to challenge Keroro. Keroro quickly defeats them and impresses Shin Keroro greatly.