Overview: The Bee Team must cope with a global Decepticon threat and a weakened Optimus Prime.
Overview: While the away team struggles against the elements to capture Polarclaw, Bumblebee's team tracks Overload.
Overview: While trying to apprehend Saberhorn, Strongarm and Grimlock struggle to recreate the teamwork Strongarm had with Sideswipe.
Overview: After a mistake in the field, Strongarm takes herself out of action just when the team needs her most against fire-starting Decepticons Crazybolt and Slicedice.
Overview: Windblade is concerned about Optimus' well being, but doing so puts the Away Team at risk as they battle Razorpaw.
Overview: Grimlock tries to make himself smarter by absorbing information from a Cybertronian data cylinder into his brain, but something goes wrong and leaves the team at a disadvantage.
Overview: Steeljaw creates a plan to infiltrate the scrapyard by sending Bumblebee, Grimlock, and Strongarm into a trap.
Overview: Bumblebee takes a night off to see his favorite band, but things get dangerous when Bisk attacks the stadium.
Overview: With Bumblebee and Strongarm stuck at an impound lot, Grimlock must find a disguise when Quillfire returns.
Overview: Fixit's repairs to the GroundBridge go wrong, summoning two of the most dangerous Decepticons on the planet and banishing Bumblebee to another dimension.
Overview: Slipstream and Jetstorm expose Drift to danger when attempting to prove that they can work effectively without him.
Overview: After the two teams are reunited, the Autobots get support from an old friend, and begin the raid on Decepticon Island.
Overview: The severely outnumbered Autobots on Decepticon Island desperately search for a way to stop Steeljaw and his army. Tensions between Bumblebee and Optimus could put the mission, and the entire world, at risk.