Overview: After encountering his old foe, Guts continues to look for Griffith.
Overview: Serpico recalls his history with Lady Farnese. Guts gets a visit from a mysterious, but dark presence.
Overview: Griffith expands his army. Mule Wolflame meets Sonia.
Overview: Guts and crew are confronted by a mysterious person in the woods. Can they trust her?
Overview: After reaching the witch's house in the forest, Guts and crew know where they have to go next after speaking with the witch.
Overview: Shortly after reaching the village, demonic creatures are on their way. It's up to Guts, Serpico, Isidro and Schierke to hold their ground.
Overview: After Schierke managed to create a strong magical barrier, two strong creatures show up. Can Guts and Serpico defeat them?
Overview: While Guts is suffering from his heavy injuries, the only hope to defeat his strong opponent is to equip the mysterious armor hidden in the Witch's house.
Overview: Guts puts on the Berserker armor and proceeds to fight Grunbeld.
Overview: After a heavy battle, Guts and his crew reside on the beach, learning more about the consequences of the new armor.
Overview: After arriving in a big city, Guts, Isidro and Schierke all go their own way for the rest of the day.