Overview: The lions get separated when a trip through a wormhole goes awry, while Coran and Allura scramble to break free of a seemingly endless time loop.
Overview: Hunk and Lance crash-land underwater and follow a mermaid to a civilization whose queen promises to keep them safe and help find the others.
Overview: After being saved from a dangerous situation by an unexpected ally, Shiro urges the rest of the team to trust his rescuer.
Overview: While making repairs to the castle, the Paladins encounter unusual spongy spores that lead them to a planet of brilliant engineers.
Overview: Exhausted after a battle, the crew must spring back into action when Zarkon's forces track them down. Coran gets infected by a slippery virus.
Overview: Four of the Paladins head to a ravaged planet called Taujeer to help the citizens escape, while Allura and Keith go off on a separate mission.
Overview: Shiro attempts to create a deeper bond with the Black Lion, while Coran takes the others to a swap meet, where they have some strange adventures.
Overview: Keith and Shiro travel to a hard-to-find base in an effort to align with the Blade of Marmora. Keith must fight to unlock the truth about his past.
Overview: The Paladins split up to gather resources for a showdown with Zarkon. Hunk and Keith travel into the belly of a planet-devouring creature.
Overview: Lance, Pidge and Shiro infiltrate a facility to free a prisoner of the Galra, but Lance and Shiro each think they've found the right inmate.
Overview: Allura travels to the Balmera to acquire a powerful crystal, but a visit from an evil beast prompts her to call on the Paladins for help.
Overview: After acquiring the teludav from the Olkari, the team prepares to launch the operation to defeat Zarkon and bring peace to the universe.
Overview: The Paladins fight an epic battle against the most powerful enemy they've ever faced, with the fate of the universe at stake.