Overview: The cadets come together for graduation day, but Spyro will need to overcome his bad attitude and big ego to join his friends as a Skylander.
Overview: Jet-Vac uses a potential plumbing disaster to teach Spyro about the "Skylander way," but they clash over Jet-Vac's strict rules and planning.
Overview: When the Skylanders struggle to work as a team, sensei King Pen shows them how to build a new teammate that combines their talents.
Overview: Stealth Elf is chosen to give a speech to the entire academy, but first she has to figure out why everyone is suddenly terrified of sheep.
Overview: The young Skylanders are assigned to spend a day as guards at Cloudcracker Prison, and the inmates try to trick the heroes into letting them escape.
Overview: Stealth Elf finds trouble when she gets stuck inside Kaos's mind, and she has to convince the others that she's trapped so they can help her escape.
Overview: Eruptor goes to anger management when his temper puts missions at risk, but he'll need to tap back into his rage to get the Skylanders out of trouble.
Overview: The young Skylanders learn that Pop Fizz used to be in a rock band with Wolfgang, who plans to turn fans at a music festival into an army of drones.
Overview: Kaos thinks that the key to getting the Golden Queen to like him is to find some hair, so he steals Master Eon's treasured beard.
Overview: An invention called the "evil-scope" allows the Skylanders to stop evil before it happens, but all the evil energy collects in a ball and traps Spyro.
Overview: After Crash Bandicoot is somehow transported into their world, the Skylanders have to help him get home by finding a dark relic.
Overview: When Eon falls seriously ill, the Skylanders must race to find a light energy source to heal him. Meanwhile, the Doom Raiders attack the academy.