Overview: Spyro wants to prove that he has his own superpower like the other Skylanders, and he's going to need it when he gets into a dangerous situation.
Overview: Master Eon tells Stealth Elf to seek training from an elusive ninja genie giant named Ninjini, a once-great warrior who doubts her current abilities.
Overview: A new cadet named Cynder becomes fast friends with Spyro at the Academy, but she questions whether she has what it takes to be a true hero.
Overview: Spyro and Stealth Elf get locked in the Grand Library while everyone else is gone for a long holiday weekend.
Overview: Eruptor discovers he has the Sherlock Holmes-like ability to figure out who's guilty of committing evil deeds.
Overview: When Skull decides to break away from Hex, Hex turns evil and tries to transform the others at the Academy into zombie-like drones.
Overview: Pop Fizz is arrested and put on trial for committing robberies all over the Skylands, and the other Skylanders have to help find the real culprit.
Overview: Eon comes to the team house to lead training, but the house is quarantined and everyone ends up getting sick.
Overview: While fighting the evil Fire Viper, the gang ends up inside its belly and must put aside personal differences to find a way out.
Overview: When one of Jet-Vac's eggs hatches, he must try to be a good father to the baby inside. Kaos and Glumshanks believe they might be father and son.
Overview: Dreamcatcher gets amnesia, giving the Skylanders a chance to bring her back to the Academy and prevent her from returning to her evil ways.
Overview: Jet-Vac feels insecure about his role with the Skylanders when Sprocket is brought in and starts taking care of tech-related problems
Overview: As he tries to learn more about his ancestors, Spyro searches for a dragon king, Kaos attempts to free an evil being that can rule the Sklands.