Overview: Part 1 of 2. While Frankie and Cole hide out from WARPA, Eliza holds the Gaines family hostage. Frankie then finally comes face-to-face with Eliza and attempts to defeat her in order to save her family.
Overview: Frankie finally comes face to face with Eliza.
Overview: Frankie is determined to rescue Andrew, and the gang turns to Tammy for help; Andrew pays the price for refusing to cooperate with WARPA; two new students start at Sepulveda High.
Overview: Frankie, Dayton and Cole are at a loss when they realize their plan to free Andrew has a fatal flaw; Andrew attempts to escape.
Overview: Andrew's new roommate is an android named Simone; Frankie, Dayton and Cole test out the robo-roaches at Sepulveda High; Zane announces auditions for the new school play.
Overview: Andrew and Simone break out of their cell while Frankie, Dayton and Cole come up with a risky plan to rescue Andrew; Tammy continues to act strangely; Frankie discovers that WARPA has planted a chip in Tammy's neck.
Overview: Frankie, Dayton and Cole break into WARPA, only to discover that Andrew is missing.
Overview: When Frankie and Andrew are knocked unconscious, the rest of the gang must work to revive them in time and escape from the WARPA agents; the Gaines family meets Cynthia and prepares for Sigourney's trip to space.
Overview: Simone adjusts to high school; Frankie and Dayton try to free Tammy from WARPA's control.
Overview: Andrew auditions for the school play and surprises everyone with his amazing voice, but James has a bigger surprise in store that threatens to change Andrew and Sepulveda High forever.
Overview: A new installation messes with Frankie's programming and changes her behavior; a new club at school proves that not everyone wants androids at Sepulveda High.
Overview: Tammy tries to take control after Andrew is forced to defend himself against NAH; Frankie makes a shocking announcement.
Overview: Cole learns that Frankie and Andrew will share a kiss during the school play; James discovers something very surprising about Simone.
Overview: With Rachel's help, Frankie and Dayton uncover more about WARPA's master plan; Cole and Andrew get into a fight; Simone glitches out.
Overview: With Simone's memory wiped, the others must keep her android identity under wraps; Frankie faces a challenge when Sigourney finds out about the anti-android group at Sepulveda High.
Overview: Will and Jenny do everything they can to obey Sigourney's orders to protect Frankie, but when Frankie fails Tammy's android test, she and Dayton must find a way to keep Frankie's secret.
Overview: Rachel is determined to beat the final level of the game, but Frankie and Dayton worry they are putting her in danger; Simone believes she has a crush on Cole, which leads Frankie to feel jealousy for the first time.
Overview: Frankie and Dayton make a shocking discovery and must work to uncover the truth. Tammy tries to recruit Rachel and Andrew for the Brain Squad vs. Teachers match. And Frankie says goodbye to Cole.
Overview: When Frankie starts missing Cole, Dayton suggests they make a care package to send him. At WARPA, Cole and Kingston attempt to call Dayton for help. And James tries to exploit Andrew's abilities on TV.
Overview: Frankie is faced with an impossible choice and agrees to give WARPA what they want. Dayton, Will and Jenny try to devise a plan to save Sigourney and help Frankie rescue Cole.
Overview: Frankie finally learns the truth about what WARPA has planned for Cole; while Dayton, Will and Jenny try to convince James to help, Rachel explains WARPA to Zane.
Overview: While Frankie is prepped to work on Cole, Rachel uses Jenny's app to control Beto at WARPA; Andrew, Simone and Kingston team up to escape and save the others; Frankie and Cole share a special moment.